Welcome to the 2017 Upstate Technology Conference!
Signing up for a Sched Account or selecting classes DOES NOT guarantee your registration into the conference. Classes will be filled on a first come, first served basis each day of the conference.
PRESENTER CANCELLATIONS: Wednesday 8:30 - The New Wave of Assessing Students 8:30 - Create your PLN with Twitter 11:00 - Go Formative - A Cool Digital Assessment System for ALL LEVELS! 12:15 - How to Bring Technology in the Classroom Authentically 12:30 - Blending Up Learning with Blendspace 1:45 - Digital Storytelling with iPads 1:45 - Wizer: Using Blended Worksheets in a 1:1 Classroom 3:00 - Science and Social Studies Stations
Games and gamification can be powerful and controversial tools for teaching and learning. This session will provide (a) background on learning, motivation, and research for using games and gamification; (b) explanation and examples of gaming to support learning; and (c) strategies, examples, and opportunities for gamification to support coursework.